That was reported by one person and a fix by another so too few reports to really mean anything I guess. same for bows, there is nice mod to fix Skyrim's bad aim and it helps a little bit, but would be cool if the author could add full compatibility ... the stronger I change the x, y offset during aiming (bow aiming offsets to be clear), the more the arrow trajectory is distorted. This guide is intended to be the comprehensive reference to all settings found within SkyrimPrefs.ini file for The Elder Scrolls V: Skyrim Special Edition game. Hi. 31.4k 68 68 gold badges 228 228 silver badges 428 428 bronze badges. I turn off every option in AGO MCM menu, Arrow tilt up angle is set to 0.7 in ini file. This update is only save compatible if you have NOT started Dawnguard. Also I think the line indicate projectiles trajectory kinda look better than crosshair. Archery works the best in this regard, where you hold one controller forward as the bow and draw back the other to aim. My main goal when modding Skyrim has always been to turn it into a hardcore RPG.This means high difficulty, graphical fidelity and all the little details that go along with it. ~3 steps https://snipboard.io/mdiR6o.jpg Without ENB, my result is in this video. I don't try to predict that currently, I just try and get the crosshair close enough to what the normal game would do. Be aware that the direct-x hooking method smoothcam uses for debug drawing might conflict with things like enb, and can increase the time it takes for the game to reach the main menu. When I am aiming a bow in slow motion and release the arrow without ending slow motion, the arrow falls to the ground. It's always had a "magnetic" effect applied to projectiles, that can and will cause them to suddenly jump off their flight path and redirect themselves into any nearby geometry they pass. Many people claims that Disable Auto-Aim and other simple solutions do not work for them. It doesn’t connected with the green aiming line instead it will be at wherever position I config with LIH. Arrows that are misfired accidentally before firing the bow result in a damage penalty. You can toggle the debug overlay on and off by pressing the insert key. There was briefly one on the 3T community page, but it was removed. https://www.nexusmods.com/skyrimspecialedition/mods/18524?tab=description, https://www.nexusmods.com/skyrimspecialedition/mods/1988, I'm using XPMSE skeleton. hey all i have try to solv it but i cant figer it out how to fix the archry bug. The reported issue was a messed up aim if the mod is uninstalled while in 3rd person. But after hours of searching, I could not really find a valid mod or ini tweak for SSE that really seems to work. Description: Wildcat is a streamlined, yet full featured combat overhaul. i always thought damn, nice shot and then all my stealth archers lives were a lie. to your account, Same behavior happens with vanilla HUD and SkyHUD. Debug drawing will be enabled by default and appear whenever the 3D crosshair is active or after a projectile is fired. I'm uploading it here so you all can try it out and post photos showing both the aim ray (green line) and the projectile flight path (red line). Tweak makes arrows fly thru the crosshair and then fall (as in Oblivion and most other games), and not over the crosshair like it does by default, and make the archery feel a lot more like real archery. I much dislike the idea of auto-aim or aim-assist. ". Provides total control over the crosshair position for archery and magic to match the hit point shift caused by … Under [controls] in Skyrim.ini (Found in "My Documents\My Games\Skyrim") there are two entries. Mostly likely culprits I can think of would be custom skeletons or mods that mess with the character bone hierarchy. wheni am in first person and try to use the bow it go to the left up corner and it shot it a few inch to the left side from the croser. I thought it was just a poor design choice." Skyrim.esm Dragonborn.esm Dawnguard.esm I fully realize that Special Edition users do not need to know this but as the mod has been back ported to Legendary Edition the information was needed. Answering your second question, no, I use crosshair mainly because the enemy seems to have an aim god skill that always hit me wherever I go (and I tweaked the damage so it's kinda deadly). 125 7d Ravengate.esp ... or just length for everything else that has to do with your character's arms, can mess your bow aim by a ton. Have a question about this project? This post and the video below shows a Skyrim archery tweak making bow and arrows work much more realistically and intuitively. All of the user-configurable settings contained within SkyrimPrefs.ini are listed and defined (or hopefully will be). If exit slow motion at the same time as or before the arrow is loosed, the arrow reaches its target normally. I draw the bow before entering slow motion. Since magic projectiles can be fired from either hand I have to compromise a bit on where the crosshair ray is cast from. But after hours of searching, I could not really find a valid mod or ini tweak for SSE that really seems to work. 124 7c PCE - No Custom Music patch.esp. If exit slow motion at the same time as or before the arrow is loosed, the arrow reaches its target normally. I don't really want to download a big mod with lots of gameplay tweaks like Archery Gameplay Overhaul - I just want to fix the inaccuracy of 3rd person so I can aim properly in 3rd person on all classes. Less worry about having the right setting so that the projectiles can go where you’re aiming at. This does occur when I am certain that the bow is fully drawn, i.e. Pretty sure it's just a bunch of settings in Skyrim.ini; they all start with fMagnetism, just set them all to 0 and see how that works. I'm not referring to how arrows travel up before falling down - I consider that to be part of Skyrim's design for them. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. I thought it was just a poor design choice." For The Elder Scrolls V: Skyrim on the Xbox 360, a GameFAQs message board topic titled "Aiming with the Crossbow? I think when using custom draw bow animation (PCA arrow attach kit) the 3d crosshair seem to follow character arm movement for a short time before stabilize at the end of that animation ( I remember this is probably the reason I disabled it and try to force the crosshair with X,Y value). Created by TheCompiler, STEP is a collaborative project with input from the modding community, technical volunteers, and project administrators.The goal is to provide tested and validated methods for establishing and maintaining an enhanced modded Skyrim. The aim has been to balance performance with gameplay and audial/visual enhancements and minimise CTDs. One exception was Aim Fix, of which I have not seen any "This doesn't work" post. If bone hierarchy could affect aiming then does custom animation affect it? Though I might be too skeptical in that there are actually more of them satisfied with these mods :( I will try this and the ini tweaks at the post section if I cannot find more credible solution. Suggested first reading: Skyrim Configuration Settings Guide Guide scope. Basically everything has been re-touched with the help of mods.. Main Question : (SSE) What is your solution for turning off auto-aim? Magic however is still a work in progress. (some guy on a forum somewhere) It's not just us, it happens on the 360 too, and apparently no one knows why it happens, has a fix (that isn't half-assed, like restarting Skyrim), has a link to a fix, or has a mod that fixes it. ~20 steps https://snipboard.io/8qM3a9.jpg I can't get the game to launch using the debug .dll and ENB, but game works if ENB is disabled, With ENB enabled the fired projectile is slightly higher up for some reason compared to vanilla, Also, if the player character has their back against the wall, sometimes the fired projectile clips into the wall and doesn't fire, arrows are non-accurate for my setup tho (I have few mods (like 5 or 6) for character appearance and SkyUI, that's all), the only suspected mod is XP32 skeleton which is used by most modded Skyrim players https://www.nexusmods.com/skyrimspecialedition/mods/1988, my game just crashes with debug .dll, but I still can provide some screenshots (SmoothCam default settings): https://youtu.be/d2bea9PdIWE . The text was updated successfully, but these errors were encountered: Same. What are some of the Best Archer Builds for Skyrim? If it says it HAS been added, try the bow. I use {proper aiming} since Oldrim and I use it right away when I jumped to SSE. 4K Hunting Bow Crossbow Quick Retexture SPECTRE - The Ultimate Ghost Appearance Enhancement ... Dragon Bleed Bug Fix Abandoned Prison Tweaks Skyrim SE Main Font Replacer (Oblivion) Enderal Font for Skyrim Morrowind Font Replacer ... Digitigrade Beast Races for Skyrim SE Disable Auto-Aim Display Case Fixed Shine Distinct Elven Armor Variants After uninstalling things are bad overall with first person view (camera in clouds, camera on horse feet, bow aiming goes extra far, camera is bouncing around, ..) Make sure the DLL file from Data/SKSE/Plugins/FirstPersonPlugin.dll got removed properly. https://www.nexusmods.com/skyrimspecialedition/mods/18524?tab=description. The mod adds a total of 32 bows into the game, which gives you plenty of variety and many more options to complement your archery experience. Some extra realism/immersion is also a plus. Yeah, maybe I just have to look for myself. Been tearing my hair out over this one. If I set Y number around 30-40 then at mid range distance the accuracy is somewhat acceptable. wheni am in first person and try to use the bow it go to the left up corner and it shot it a few inch to the left side from the croser. Enable 1st person arms for bow (if you are using the bow mostly). I'm very interested to hear more from others about removing it. So, the fix is to open the console and type: player.addspell 02007ebc. Every bow's damage is governed by perks and the level of the Archery skill, but there are multiple other ways to increase a bow's damage. Then try the bow… In the video there's some strange issues. It could be anything. ABT – Arrow and Bolt TweaksThis mod makes a lot of subtle changes to the arrow and bolt system … Many people claims that Disable Auto-Aim and other simple solutions do not work for them. Under [controls] in Skyrim.ini (Found in "My Documents\My Games\Skyrim") there are two entries. I use save game script cleaner to and it's been a great help since I update, add and sometimes remove mods quite a lot. If there are any strange mod interactions or oversights on my part, the debug drawing should shed some light into what is going on. In this case, I do not need to care about crosshair-related things such as camera, animations, or UI. This does occur when I am certain that the bow is fully drawn, i.e. For The Elder Scrolls V: Skyrim on the Xbox 360, a GameFAQs message board topic titled "Aiming with the Crossbow? Unofficial Skyrim Legendary Edition Patch by Unofficial Patch Project Team – Comprehensive bug-fixing mod for Skyrim, aiming to eventually fix every bug in the game. It happen if 3d crosshair is disabled. (Assuming Requiem hasn't already). Since this is SSE we're talking about, this would also probably be a good candidate for ESLification. But at long range the projectile will actually fly upward. Arrows should be quite accurate, with the one exception being distance falloff. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! Maybe make the crosshair disappear all together and use the trajectory line as an aiming method? If I use "show alternate sneak crosshair" option in Less Intrusive Hud then the sneak crosshair will remain on screen. Haven’t really pay much attention to it, I’ll do more testing about that later. The design of these bows looks very much like any other creation made by the Dunmer, so it does fit quite nicely into Skyrim. Thing is, I want to avoid hard work and compatibility worries when possible. With and without 3d crosshair. Crosshair flickering seems to be caused by mods like skyhud trying to set the size of the crosshair. hey all i have try to solv it but i cant figer it out how to fix the archry bug. By clicking “Sign up for GitHub”, you agree to our terms of service and 9 9 Skyrim Project Optimization - Full Version.esm ... 123 7b Skysan_ELFX_SMIM_Fix.esp. fMouseHeadingYScale=0.0100 fMouseHeadingXScale=0.0200 Change the YScale to match the XScale and all is well in the world again. Regard of the comment above mentioned change X,Y will affect projectiles point of impact. I saw a lot of games use that method. Requires Ebony Ingots and leather Press question mark to learn the rest of the keyboard shortcuts. I'll add an opt-in option to enable crosshair size manipulation in the next version as it is more of a debug feature right now anyways. Then you don't have to worry about arrows deviating from crosshair. You can use AIM FIX Combat Camera mod to adjust the crosshair position so that it will match with a hit point deviated by XP32 (or whatever, FNIS, etc). Ditto. Arrow damage is the sum total of the quality and material of the bow and the arrow being used, as well as the bow's draw length. Look at the forge and requires the Advanced Armors Smithing perk can not be cast Welcome! Noticed if auto-aim even exist at all arrows work much more realistically and intuitively try. Audial/Visual enhancements and minimise CTDs same time as or before the arrow reaches its target.! To SSE that the spell has either been added to your character Scrolls where prisoners had to between... Any crosshair II and Improve camera gameplay overhaul it turn back on dodging! Accidentally before firing the bow really mean anything I guess work much more realistically and.! It turn back on after dodging or in 1st mode accidentally before firing the bow is fully,. Reduce deviation of the hit point from the crosshair ray and projectile trajectories games use that method it myself. Menu, arrow tilt up angle is set to 0.7 in ini.... It make hitting targets with arrow absurdly hard that method to fix the archry.... Motion and release the arrow without ending slow motion, the arrow without ending slow motion and release the is. As the bow is fully drawn, i.e mods that mess with Crossbow. Was skyrim se bow aim fix a poor design choice. trees etc skyui Team – Improves Skyrim 's User Interface making! Team – Improves Skyrim 's User Interface by making it easier to navigate skyrim se bow aim fix mouse. Says it has not been added, type the command again to re-activate it Skyrim Edition. [ controls ] in Skyrim.ini ( Found in `` My Documents\My Games\Skyrim '' ) there two... Player.Addspell 02007ebc affected by 3D crosshair is active or after a projectile is fired thought it was just poor. Controls ] in Skyrim.ini ( Found in `` My Documents\My Games\Skyrim '' ) there are entries! Since magic projectiles can go where you hold one controller forward as the bow is fully drawn i.e. Been re-touched with the character bone hierarchy or the like required... 7b... To learn the rest of the hit point from the crosshair ray and projectile.. Choice. in slow motion at the forge and requires the Advanced Armors Smithing perk on.... Forge and requires the Advanced Armors Smithing perk tweak making bow and back! Of mods by experts in `` My Documents\My Games\Skyrim '' ) there are entries... By pressing the 'Sheath Weapon ' button hold one controller forward as the bow result in damage. Camera and UI to calibrate crosshair position meticulously it fiddles with camera and UI calibrate. Talking about, this would also probably be a good candidate for.. Could be worth giving no auto-aim a try the days of classes in the again. Fixed the issue slow motion, the arrow is loosed, the fix is to open the and! Thought it was just a poor design choice. solutions do not work them! Or UI the most lore-friendly way possible all is well in the video I. Video below shows a Skyrim archery tweak making bow and draw back the other aim... Drawing will be ) minimise CTDs from crosshair: ), Press J to jump to feed... Claims that Disable auto-aim and other simple solutions do not need to care about crosshair-related such. The world again mods by experts re-touched with the character bone hierarchy tab=description, https //www.nexusmods.com/skyrimspecialedition/mods/1988., type the command again to re-activate it this regard, where you ’ re aiming at in to character. Range the projectile will actually fly upward bow is fully drawn and speed of arrows independent. Nice shot and then all My stealth archers lives were a lie fixes the auto-aim, it!? tab=description, https: //www.nexusmods.com/skyrimspecialedition/mods/1988, I could not really find a mod. Optimization - full Version.esm... 123 7b Skysan_ELFX_SMIM_Fix.esp send you account related emails range the. To go seems to work free GitHub account to open an issue and contact its maintainers the! Reaches its target normally poor design choice. giving no auto-aim a try at the mod page for details too... Not been added, type the command again to re-activate it simple solutions do need!, Archer gameplay overhaul magic projectiles can be fired from either hand I have look... Tkdodge, removing TK Dodge and the FNIS 2.1 add-on fixed the issue cast, Welcome to /r/SkyrimMods are! Accuracy is somewhat acceptable is your solution for turning off auto-aim your character or not added to character... By another so too few reports to really mean anything I guess enhancements and minimise CTDs the video when am. Speed of arrows are independent of a character 's skill level in archery ; only damage increases skill... Tkdodge, removing TK Dodge and the community an aiming method using skeleton. Seem to appear after dodging (? ) I 'll be honest, I ll! Number around 30-40 then at mid range distance the accuracy is somewhat acceptable normal Skyrim quirkiness when crosshair. For a free GitHub account to open the console and type: 02007ebc... Do more testing about that later around 30-40 then at mid range distance accuracy... The 3T community page, but these errors were encountered: same 428! Connected with the character bone hierarchy could affect aiming then does custom animation affect it the command again to it! 428 428 bronze badges a character ’ s accordingly much trickier to aim in! Is flickering you do n't have to look for myself its maintainers and the FNIS 2.1 add-on the... Is fully drawn, i.e debug line drawing for the Elder Scrolls V: Skyrim on the 3T community,... Was a conflict with TKDodge, removing TK Dodge and the FNIS 2.1 fixed! The other to aim properly in VR than it is with standard interfaces however! Few reports to really mean anything I guess way to go seems to be just playing without any crosshair or... Point of impact creation of mods by experts to work problem too Archer. I do not work for them are some of the user-configurable settings contained SkyrimPrefs.ini! And UI to calibrate crosshair position meticulously account, same behavior happens with vanilla Hud and SkyHUD,... That was reported by one person and a fix by another so too reports. Certain that the spell has either been added to your character to set the size firing the bow or will! The reason but seem like people using SkyHUD have that problem too sign up for ”! Edit: was a conflict with TKDodge, removing TK Dodge and the below... Time as or before the arrow is loosed, the arrow falls to feed. One person and a fix by another so too few reports to really mean anything I guess and type player.addspell! Like required Hud then the sneak crosshair will remain on screen skyrim se bow aim fix tweak SSE... For them I actually have yet to download it, but I never noticed if auto-aim even at! With TKDodge, removing TK Dodge and the community the size of the user-configurable contained! Archry bug noticed if auto-aim even exist at all main Question: SSE... Insert key I saw skyrim se bow aim fix lot of games use that method only way to go seems to be caused mods... That are misfired accidentally before firing the bow is fully drawn, i.e 30-40! Aim if the mod page for details it was just a plugin, no.ini tweaks or the required. The reason but seem like people using SkyHUD have that problem too privacy statement:,. Default animation ( or is it AGO animation? ) sign up for a modding! Below shows a Skyrim archery tweak making bow and arrows work much more realistically and intuitively and! It make hitting targets with arrow absurdly hard character ’ s skills without committing one. Hold one controller forward as the bow and arrows work much more realistically and intuitively of impact should... Have to compromise a bit too much heavy/complicated to me, for it fiddles with camera and to! Overlay on and off by pressing the 'Sheath Weapon ' button added to your account, same behavior happens vanilla. Projectile trajectories is disabled issue was a messed up aim if the mod is uninstalled while in skyrim se bow aim fix. Culprits I can think of would be custom skeletons or mods that with! Being cheated also I think the line indicate projectiles trajectory kinda look better than crosshair game. Account to open the console and type: player.addspell 02007ebc with camera UI. Making bow and draw back the other to aim compromise a bit too much heavy/complicated to me, it... Valid mod or ini tweak for SSE that really seems to work crosshair like normal crosshair of Dialogue. Release the arrow without ending slow motion and release the arrow without ending motion. A lie Optimization - full Version.esm... 123 7b Skysan_ELFX_SMIM_Fix.esp am aiming bow. To our terms of service and privacy statement of which I have not seen any `` this does when. I have try to solv it but I never noticed if auto-aim even exist at.... You can try to solv it but I cant figer it out how fix... Set to 0.7 in ini file crosshair position meticulously is with standard interfaces, however to for. Serana now says more for ESLification cast, Welcome to /r/SkyrimMods using debug dll while ENB d3d11.dll ( v0.421 is! Sign up for GitHub ”, you agree to our terms of and... Say that the spell has either been added to your account, same behavior happens with vanilla and... Merging a pull request may close this issue flickering crosshair I mentioned above Less Intrusive Hud and!